﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "GbmpModel.h"
#include "ElementId.h"
#include "ILevel.h"

namespace gcmp 
{
    class IDocument;
    class IBuilding;
    /// \brief 单体相关的工具函数类
    class GBMP_MODEL_EXPORT BuildingUtils
    {
    public:
        /// \brief 获取文档中所有的单体
        /// \param pDocument 文档指针
        /// \return 文档中所有的单体
        static std::vector<IBuilding*> GetAllBuildings(const IDocument *pDocument);

        /// \brief 获取文档中指定名字的单体
        /// \param pDocument 文档指针
        /// \param buildingName 单体的名字
        /// \return 指定名字的单体
        static IBuilding* GetBuildingByName(IDocument *pDocument, const std::wstring& buildingName);

        /// \brief 获取文档中指定名字的单体
        /// \param pDocument 文档指针
        /// \param buildingName 单体的Id
        /// \return 指定Id的单体
        static IBuilding* GetBuildingById(IDocument *pDocument, ElementId buildingId);
    };
}
